package com.cndw.kungfu.config;

/**
 * 任务类型的一些配置
 * @author fantadust [9677889@qq.com]
 * @date 2011-11-8 下午5:53:42
 */
public class ConstantsTask {
	/**
	 * 杀怪任务
	 */
	public static final int actionKill = 1;
	/**
	 * 收集任务
	 */
	public static final int actionCollect = 2;
	/**
	 * 采集任务
	 */
	public static final int actionGather = 3;
	/**
	 * 触发任务
	 */
	public static final int actionSpark = 4;
	/**
	 * 检测条件
	 */
	public static final int actionDetect = 5;
	
	
	
	/**
	 * 寻找npc
	 */
	public static final int actionNpc = 11;
	
	public static final int actionPlayer = 12;
	
	public static final int actionScene = 13;
	
	
	
	
	/**
	 * 2=>'佩戴装备',
	 */
	public static final int spark2EquipInstall = 2;
	/**
	 * 3=>'强化装备',
	 */
	public static final int spark3EquipUpgrade = 3;
	/**
	 * 4=>'锻造装备',
	 */
	public static final int spark4EquipForge = 4;
	
	/**
	 * 升级武功
	 */
	public static final int spark5SkillUpgrade = 5;	


	/**
	 * 8=>'招募徒弟',
	 */
	public static final int spark8DiscipleRein = 8;

	/**
	 * 10=>'修行徒弟',
	 */
	public static final int spark10DisclipleTrain = 10;
	/**
	 * 11=>'特训徒弟',
	 */
	public static final int spark11DisclipleDevilTrain = 11;	
	/**
	 * 进行一次组队
	 */
	public static final int spark13TeamAdd = 13;
	/**
	 * 进行单人副本
	 */
	public static final int spark15UndercitySingle = 15;
	/**
	 * 进行多人副本
	 */
	public static final int spark16UndercityTeam = 16;
	/**
	 * 完成一次跑环任务
	 */
	public static final int spark17TaskUnionCycle = 17;
	/**
	 * 完成一次声望任务
	 */
	public static final int spark18TaskPrestige = 18;
	/**
	 * 完成押镖
	 */
	public static final int spark19TaskDart = 19;		
	/**
	 * 完成一次宝鉴
	 */
	public static final int spark22Collect = 22;
	/**
	 * 学习内功
	 */
	public static final int spark23SkillStrength = 23;
	/**
	 * 收服紫色徒弟
	 */
	public static final int spark24Rein3 = 24;
	/**
	 * 进行一次商城消费
	 */
	public static final int spark25Shop = 25;
	/**
	 * 进行一次馒头抽奖
	 */
	public static final int spark26Lottery = 26;
	/**
	 * 进行一次宠物银两培训
	 */
	public static final int spark27PetTrain =27;	
	/**
	 * 抽奖显示界面
	 */
	public static final int spark28LotteryShow = 28;
	
	/**
	 * 使用一次称号
	 */
	public static final int spark29UseTitle  = 29;
	/**
	 * 继承一次装备
	 */
	public static final int spark30Alloying = 30;
	/**
	 * 进行一次主仆乐
	 */
	public static final int spark31Livery = 31;
	/**
	 * 进行一次神兵阵
	 */
	public static final int spark32SBZ = 32;
	/**
	 * 进行一次挂机打怪
	 */
	public static final int spark33Ai = 33;
	/**
	 * 使用一次离线经验丹
	 */
	public static final int spark34OffExp = 34;
	/**
	 * 获得一只宠物
	 */
	public static final int spark35Pet = 35;
	/**
	 * 进行一次镶嵌
	 */
	public static final int spark36Slotting = 36;
	
	/**
	 * 购买一次药品
	 */
	public static final int spark37BuyHp = 37;
	
	/**
	 * 角色等级达到
	 */
	public static final int detect1PlayerLevel = 1;
	/**
	 * 好友个数达到
	 */
	public static final int detect2FriendsNums = 2;
	/**
	 * 加入帮派
	 */
	public static final int detect3AddUnion = 3;
	/**
	 * 攻击达到
	 */
	public static final int detect4AttackAchieve = 4;
	/**
	 * 防御达到
	 */
	public static final int detect5DefenseAchieve = 5;
	/**
	 * 答题积分达到
	 */
	public static final int detect7QuizScoreAchieve = 7;
	/**
	 * 徒弟个数达到
	 */
	public static final int detect8DiscipleAchieve = 8;
	/**
	 * 任务完成
	 */
	public static final int detect9TaskComplete = 9;
	/**
	 * 完成挑战门派
	 */
	public static final int detect10ChallengeDream = 10;
	
	
}
